Sunday, September 25, 2011

list HiChina

Alibaba.com may spin off and publicly list its Internet application services provider HiChina, the company said on Monday.
It did not give details of the potential offering size or structure in the statement to the Hong Kong stock exchange.
IFR, a Thomson Reuters publication, reported in June China's largest e-commerce company was planning to spin off HiChina for a listing in the United States to raise about $200 million to $300 million.
HiChina provides internet application services to enterprises, including domain registration, hosting, enterprise e-mail systems, enterprise website creation and management, and consultation in e-commerce applications.

Saturday, September 17, 2011

MediaBank

U.S. advertising-technology companies Donovan Data Systems Inc and MediaBank LLC plan to merge and create a new company called MediaOcean, The Wall Street Journal reported.
The companies valued their combination at $1.5 billion and together will process $150 billion in global advertising spending annually, the newspaper, citing people familiar with the matter, reported in its electronic edition.
The companies provide software that lets ad agencies book advertising time, make sure those ads appear properly, bill clients and pay the media platforms that host the ads, according to the newspapers.
Bill Wise, chief executive of MediaBank, will serve as CEO of MediaOcean, the newspaper said.
Donovan Data and MediaBank could not immediately be reached for comment.

Friday, September 9, 2011

Women Spy On Partners' Online

A new survey has suggested that Britain has become a 'nation of snoops' where one in five women spy on their partner's online accounts.
During the survey by security software firm Norton, women admitted that they have accessed their partner's emails or messages on social networking services such as Facebook without their knowledge, whereas only one in 10 men admitted doing the same.
While almost 15 percent of British women revealed that some information that they had found in their partners' online profiles provoked arguments, only seven percent of men encountered the same situation.
The findings were one of several indications that people's ethical standards may slip online.
"Our research raises some serious questions around privacy and the boundaries people are willing to cross in their own online dealings," the Telegraph quoted Simon Ellson from Norton as saying.

Wednesday, September 7, 2011

Jobs To Quebec


Outside, the sun is shining, but it is dark in the production room where more than 150 Ubisoft artists, animators and engineers are racing to finish the latest edition of "Assassin's Creed," one of this holiday's hotly anticipated games. They are working not from Ubisoft's headquarters in Paris or California, but in Montreal, Quebec. And they aren't alone. Quebec has become the preferred place for some of the biggest names in video games to set up shop.
According to the economic development agency Invest Quebec, 86 companies and 8,236 jobs have migrated to Quebec as a result of a government program under which 37.5 percent of a video game company's payroll is subsidized by the majority French-speaking province in the form of a refundable tax credit.
Put another way, for every dollar a video game company spends on paying its development staff, it receives 37.5 cents from the Quebec government.
The incentives, which include extra credits for companies that make French versions of their games, have enticed heavyweights such as Electronic Arts and Activision Blizzard to open major operations in Quebec.
"There's a buzz right now, just like how Hollywood was the place to make movies in the 1920s," said Charles Jolicoeur, a coordinator at Invest Quebec.
Last year, Quebec spent $100 million on the program, up from $83 million in 2009 and significantly more than some U.S. states with similar programs such as Texas and Louisiana.
The province first set aside money for video games in 1996 after starting a program to jumpstart the film industry a year earlier. According to Jolicoeur, the aim was to move Quebec from a manufacturing economy to a "new economy" by creating artistic jobs for young people.
Fifteen years later, the bet appears to have paid off.
"The incentives the government provided helped plant the seed, and now it's big and everyone is hiring," said Yanick Roy, studio director of Bioware, an Electronic Arts outfit.
THQ, the Southern-California based company that makes the popular "WWE Smackdown vs. Raw" video game, recently made Montreal its adopted home. After putting up disappointing results the last few quarters, CEO Brian Farrell told investors in July that THQ was moving most its resources to lower-cost areas, including Montreal, as part of its restructuring. Studios in New York and Phoenix shut down over the summer.
Since relocating, THQ has hired 145 employees for its new studio, housed in a converted newspaper printing press near the cobblestone streets of Old Montreal. The next step is for the company to hire 100 employees every year for the next five years until it reaches a staff of 500.
"When you look at our plan, it would be very difficult to do it in a lot of markets. But the right ingredients are in Montreal, with the tax incentives and the quantity and level of talent," said Dave Gatchel, general manager of THQ Montreal.
This week, the Montreal newspaper La Presse reported that the Tokyo-based video game company, Square Enix, was going to double its staff and hire 350 developers to become the third-largest studio behind Ubisoft and EA.
COMPETING FOR THE FUTURE
Ubisoft, the leading video game employer in Montreal, plies its 2,100 game developers in Montreal with a full-time doctor on staff, an in-house gym with personal trainers and a rooftop bar area overlooking the city.
The company, which came to Montreal from France in 1997, helped put the city on the map as a video game center. It released top selling games such as "Tom Clancy's Splinter Cell" and "Assassin's Creed," trained hundreds of developers and invested in programs at nearby universities.
But as new entrants such as THQ move into Montreal, the competition for top video game talent has intensified. Last year, THQ poached Patrice Desilets, the designer of "Assassin's Creed," which spurred a lawsuit between the companies.
"The energy is the same here at THQ as when I started at Ubisoft in 1997," he said. "It's a smaller place with less people, and there's the feeling that we're the underdogs."
EA, the second-largest U.S. videogame company, came to Montreal in 2004. It has 750 employees on three floors of a downtown high-rise next to top-tier law and accounting firms.
EA plans to hire more people in mobile and social games. Playfish, the social games company that EA bought in 2009 in a deal worth roughly $400 million, has 30 employees in Montreal and plans to nearly double its staff by the end of the year.
The Quebec government is also pursuing its next big growth area -- online games. Though the local industry is still big-budget console games, sales of these games are declining. Quebec is courting online gaming companies to ensure that jobs and growth stay in the province. Government representatives will attend G-Star, the video game show in South Korea in November, to attract Asian games companies to set up outposts or build data centers in Montreal.
"We are going to convince them to have a look at what's going on in Montreal and to join the parade," Jolicoeur said.
THQ's Desilets, a lifelong Montreal resident who rose to fame with "Assassin's Creed," said the notorious winter weather should not deter game developers, even ones from California, from considering a move. He said they should focus on what the city offers, like affordable housing, culture and cuisine.